For the better part of 2015 I spent my type design time on Flabbergast, a Didone for headlines with wide language support. After creating all of the design for my game Assumptions using Didot, I felt inspired to create an even higher contrast font, for print and web. I set out only to make one weight (regular) but fell in love with even heavier verticals and added a bold weight.

Published by Tyler Finck

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